Wednesday, 19 December 2012

Counter-Strike, A simple FPS, yet addicting....

 Counter-Strike is a tactical First-Person Shooter (FPS) developed by Valve Corporation which originated from Half-Life modification by Minh "Gooseman" Le and Jess "Cliffe" Cliffe. By the fourth beta version, Valve Software, the creator of Half-Life or should I say the developer, begin assisting in the development of Counter-Strike. In the year 2000, Valve brought the rights to Counter-Strike. As we know, the game is expanded through many series from it's original release, which currently includes Counter-Strike : Condition Zero, Counter-Strike : Source and Counter-Strike : Global Offensive. This game pits a team of Terrorist and team of Counter-Terrorist in a series of rounds. Each round is won by completing a mission given or by eliminating all the opposing team members.

 According to GameSpy in 2008, this game was the most played Half-Life modification in terms of players. As of Auguts 2011, the Counter-Strike franchise has sold over 27 million units.


GAMEPLAY

Counter-Strike 1.6
 Counter-Strike is a tactical and simple First-Person Shooter. You can either be a Terrorist or Counter-Terrorist, or simply by watching other people play by choosing to become a Spectator (Love mocking people while in this mode). In some cases, you can either decide whether to play with bots/A.I or simply create a room and let your friends join in and play all the way, or you can join other peoples room (Sometimes they might kick you. This might due that you are too awesome for them or beign extremely noob).

 Did I really mention mission? Well, yes I did. It depends on what side you are and what map you are in. Because certain maps required Counter-Terrorist to save hostages or protect bombsites. While for Terrorist, certain maps require them to hold and defend the hostages from beign rescued or plant a bomb into a bombsite (Usually devided into 2 sections. Section A and Section B). Or if you really lazy to do required mission to win a round, you can simply find your enemy, and eliminate them all to win the round. But, certain players have different opinions and ideas for the team tactics. So, teamwork is also important. It is better if you and your friends use voice talk instead of pressing "Y" to send messages visible to all, which means opposing team can see your message or pressing "T" to chat with your ally. It's troublesome... You don't wanna stand there like dumb while typing in your tactics would you? You'll be an easy target...

 It's fun to play Counter-Strike with your friends or other people all over the world. And it is even more easier to play with other people around the world with the existence of Garena. It is just like one click away. (Other people might kick your from their room. Mostly due to your internet condition. Or otherwise. You know what I mean. Been through that experience before. =.=)

 Since this game is pretty addictive like drugs, a lot of professional players born to the CS Industry. Take a look below. Some vids of the "Pro" people.
































> See how those guys kill their foes with only using a pistol. Headshot frequency. 80%.....














 Since Counter-Strike was so popular, people even make parody out of it. Like this one. Funny for sure~


> This is one of 'em. So funny. You can watch more of this video. http://www.youtube.com/user/flashdeckanimations











> Now this is what we call, CS enthusiast.... Funny somehow....













THERE'S MORE... YOU GUYS CAN WATCH THEM ON YOUTUBE~

> Shud see this guy reaction~ Most of CS enthusiast may end up with crazy reaction.... Like me~ XD. And there more on YouTube, just search it. CS Reactions~













Monday, 17 December 2012

The Elder Scrolls V : Skyrim

The Elder Scrolls V
SKYRIM



Yo! Bros, Slackers and all of you! Now, we are going to talk about The Elder Scrolls V : Skyrim. One of the most massive quest giving game that we ever played.


The Elder Scrolls V: Skyrim is an action role-playing open world video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth installment in The Elder Scrolls action role-playing video game series, following The Elder Scrolls IV: Oblivion. Skyrim was released on November 11, 2011 for Microsoft Windows, PlayStation 3 and Xbox 360.
Skyrim's main story revolves around the player character's efforts to defeat Alduin, a Dragon who is prophesied to destroy the world. Set two hundred years after Oblivion, the game takes place in the fictional province of Skyrim, upon the continent of Tamriel, and the planet of Nirn. The open world gameplay of the Elder Scrolls series returns in Skyrim; the player can explore the land at will and ignore or postpone the main quest indefinitely. Skyrim was a critical and commercial success, shipping over 7 million copies to retailers within the first week of release.

GAMEPLAY


The nonlinear gameplay traditional in the Elder Scrolls series is incorporated in Skyrim.[4] The player can explore the open world of Skyrim on foot or on horse, and fast-travel to cities, towns, and dungeons after they have been discovered.[5] Quests are given to the player by non-player characters (NPCs) in the world, and through the Radiant Story system, the quests can be dynamically altered to accommodate for player actions which may influence the quest's characters and objectives. The Radiant Story then further directs the player's interaction with the world by setting unexplored dungeons as quest locations.[6] When not completing quests, the player can interact with NPCs through conversation, and they may request favors or offer the player training in skills.[7] In addition to scripted quests certain ones will be dynamically generated, providing a limitless number to the player.[4] Some NPCs can become companions to the player to aid in combat.[8] The player may choose to join factions, which are organized groups of NPCs such as the Dark Brotherhood, a band of assassins.[9] Each of the factions has a headquarters, and they have their own quest paths which the player can progress through. The economy of cities and towns can be stimulated by completing jobs such as farming and mining, or spending large amounts of gold in the stores. Alternatively, the economy may be harmed byforging business ledgers and robbing the safes of stores.[10] Additionally, the player's actions or statements often have an impact on their interactions with NPCs - such as taking sides in the Civil War or fighting dragons.
When exploring the game world, the player may encounter wildlife. Many wilderness monsters are immediately hostile towards the player.[4] The inclusion of Dragons inSkyrim affords a major influence on both story and gameplay.

SYPNOSIS

SETTING
 Skyrim is not a direct sequel to Oblivion, but a new chapter in the Elder Scrolls series, set 200 years after the events of Oblivion.[15] The death of Martin Septim, and the end of the Oblivion crisis heralded the beginning of the Fourth Era. A Colovian warlord from Cyrodiil named Titus Mede conquers the Imperial City, beginning the Mede dynasty in absence of the previous Septim bloodline. In the Empire's weak state, the provinces of Elsweyr, Black Marsh, Valenwood, and the Summerset Isles secede from the Empire. The provinces of the Summerset Isles and Valenwood, home to the Altmer and Bosmer, respectively, create the Aldmeri Dominion, an Elven empire, and rename the founding provinces to Alinor. Thirty years prior to the events of Skyrim, the Thalmor, who govern the Dominion, begin to invade both Hammerfell and Cyrodiil, beginning the "Great War", due to a rejection of an ultimatum presented by a Dominion ambassador to the current Emperor, Titus Mede II. The Empire manages to survive the Thalmor assault by agreeing to sign the "White-Gold Concordat", a treaty which prohibits the worship of Talos throughout the Empire. Following the end of the Great War, the Blades, a secret order of warriors devoted to the protection of the Emperor of Tamriel, are hunted down and killed by the Thalmor, or else seclude themselves from the rest of the world. The Emperor is protected instead by an elite Imperial security force known as the Penitus Oculatus. Ulfric Stormcloak, the Jarl of Windhelm, establishes the Stormcloak faction and rebels against the Empire in order to liberate Skyrim in response to the ban of Talos worship. This culminates in Ulfric killing Skyrim's High King, Torygg, in a duel. The Empire responds to the death of the High King by deploying the Imperial Legion to quell the rebel threat.

 As with previous Elder Scrolls games, Skyrim begins with the player character as an unknown prisoner, caught in an Imperial ambush while attempting to cross the border into Skyrim, on a wagon with several Stormcloak prisoners, Ulfric Stormcloak and a horse thief. They are all headed to Helgen to be executed. As the player character is about to be beheaded, a Dragon arrives, interrupting the execution and destroying the town. The player eventually learns that Skyrim's civil war is the last in a sequence of prophetic events foretold by the Elder Scrolls, which also foretell of the return of Alduin, the Nordic Dragon-god of destruction. Alduin is prophesied to consume the world. The player character is the latest "Dovahkiin" (Dragonborn), an individual with the body of a mortal and the soul of a Dragon. Dragonborns are anointed by the Gods to help fend off the threat Alduin and other dragons pose to Skyrim and Tamriel. Among the individuals aiding the player are Delphine (voiced by Joan Allen) and Esbern (voiced by Max von Sydow), two of the last remaining Blades, and Master Arngeir (voiced by Christopher Plummer), a member of the Greybeards.


PLOT
 Following the Dragon attack on Helgen, the player character may choose to escape either with Hadvar, an Imperial soldier, or Ralof, a Stormcloak rebel. After the escape, the player travels to the town of Riverwood. The player is asked to journey to the city of Whiterun, and request aid from the Jarl against the Dragon threat. The Jarl agrees to send soldiers to Riverwood, but asks that the player retrieve a Dragonstone. The player discovers a Word-Wall in the process, learning their first "Thu'um", one of the dragon shouts.

 Upon returning to Whiterun, the player is asked to assist in defending the city from an attacking Dragon. After defeating the Dragon, the player character absorbs the Dragon's soul. This gives the player great power which is essential for success throughout the game. Astonished, the Whiterun soldiers tell the player that they may be a "Dragonborn", naturally able to speak the Dragon language. After returning to the Jarl with news of the Dragon's defeat, the player is summoned to meet with the Greybeards, an order of monks who live in seclusion in their temple of High Hrothgar on the slopes of Skyrim's highest mountain, The Throat of the World. The Greybeards further train the player in the "Way of the Voice", teaching the player more powerful Thu'ums and instructing the player on their destiny and role of the Dragonborn. As a further test, the Greybeards task the player with retrieving the legendary Horn of Jurgen Windcaller. However, the player discovers the Horn has been stolen by another, who wishes to meet with the Dragonborn. The thief reveals herself as Delphine, Riverwood's innkeeper and one of the last surviving members of The Blades. Delphine and the player witness Alduin reviving a Dragon from a burial mound and defeat the Dragon. Afterwards, Delphine helps the player infiltrate the Thalmor Embassy near Solitude, the headquarters of agents of the Elven Aldmeri Dominion, to follow up on her suspicions about the Thalmor's possible involvement with the Dragon threat. While there, Delphine and the player discover the Thalmor are searching for a man named Esbern, an archivist of the Blades Order. Delphine then instructs the player to locate Esbern, known to be hiding in the sewers and ratways of Riften.

 The player character accompanies the Blades in search of "Alduin's Wall", located in an ancient Blades fortress known as Sky Haven Temple. While the Blades set up headquarters in the temple, the player character learns that the ancient Nords used a special Thu'um against Alduin called "Dragonrend", which represents mankind's comprehensive hatred for the Dragons, to cripple his ability to fly so they could engage him. To gain more information, the player meets the leader of the Greybeards, an ancient Dragon, and once one of Alduin's most feared generals, named Paarthurnax. Paarthurnax reveals that Alduin was not truly defeated in the past, but was sent forward to an unspecified point in time by the use of an Elder Scroll, in the hopes that he would get lost. The player manages to locate the Elder Scroll within the Dwemer ruin of Blackreach and uses it to travel back in time, learning the powerful Dragonrend Shout to combat Alduin.

 Armed with the knowledge of how the ancient Nords defeated Alduin, the player battles Alduin on the summit of the Throat of the World. Overpowered by the player, Alduin flees to Sovngarde, the Nordic afterlife. The player learns that Dragonsreach, the palace of the Jarl of Whiterun, was originally built to trap and hold a dragon. The Jarl refuses to allow the player to utilize Dragonsreach and possibly endanger the city if the civil war between the Stormcloaks and the Imperial Legion still rages. With the help of the Greybeards, the player calls a council between General Tullius and Ulfric Stormcloak, successfully calling for a temporary armistice while the Dragon threat exists. If the war has already ended the Jarl will eventually agree with persuasion.

 The player summons and traps a Dragon named Odahviing in Dragonsreach, learning from him that Alduin has fled to Sovngarde through a portal located high in the mountains, at an ancient fort called Skuldafn. Odahviing, impressed with the player's Thu'um and ability to capture him, agrees to fly the player to Skuldafn, claiming Alduin has shown himself as weak and undeserving of leadership over the "Dovah"/Dragons. Upon arrival at Skuldafn, the player travels to Sovngarde and meets with Ysgramor, the legendary Nord who, along with his Five Hundred Companions, drove the Elves out of Skyrim. Ysgramor informs the player that Alduin has placed a "soul snare" in Sovngarde, allowing him to gain strength by devouring the souls of deceased Nords arriving there. The player meets up with the three heroes of Nordic legend who defeated Alduin originally, and, with their help, destroys the soul snare, defeating Alduin.

 If the player did not kill Paarthurnax in an earlier side quest, an alternate conclusion is given. The player returns to the summit of the Throat of the World in which Paarthurnax and the other dragons wait. Paarthurnax explains that even if Alduin is defeated, they are in no condition to celebrate for he was once their ally and is still one of their kin. The dragons leave and the player is left to continue the adventure.


In other words, Skyrim has a beautiful scenary, which is breath taking. You can see them down below.
And share your thought wether they can be put as your desktop background images.

In-game. Somewhere to the west of Whiterun
In-game. Province of Markarth
In-game. Somewhere near the Province of Riften

-MOST OF THE SOURCE ARE FROM WIKIPEDIA!

Nami, the Tidecaller...

 Hye there guys! It's Darkornyx on da' blog! Well, Im'ma talk about LoL latest champion right now. Nami, the Tidecaller. Now LoL got two amphibious creature eh? Hahhahahaha... What I know about Nami, is that she is a ranged supportive champion that could either reinforce the team strength or beign a beacon of hope for the entire team. Let's take a look at her shall we?

 Ain't she's a beauty? Too bad she is a Naga. Sorta. Well, she isn't exactly a Naga. Well, we'll take a look at the lore later. Now let's gets down to the specific overview about her.


Abilities:
  • Surging Tides (Passive):
  •  Allied champions affected by Nami’s abilities have their movement speeds increased for a short duration.
  • Aqua Prison:
  •  Nami sends a bubble of water into the air to a targeted location that deals magic damage and displaces enemies hit by the bubble.
  • Ebb and Flow:
  •  Unleashes a surge of water that can target an enemy or allied champion. The water can bounce from champion to champion and deals magic damage to enemy champions and heals allied champions.
  • Tidecaller’s Blessing:
  •  Nami buffs an allied champion, adding extra magic damage and a slow to their attacks.
  • Tidal Wave:
  •  Nami summons a massive Tidal Wave from her position. The wave deals magic damage and slows all enemy units it passes through. Enemies closest to the initial spawn point are slowed for a shorter duration than those farther away, but all are slowed for a significant length of time and Tidal Wave has a large range.

As a support with powerful crowd control abilities, Nami’s kit gives her the potential to impact every phase of your games. In lane, Nami excels at applying constant pressure to the enemy. The buffs provided by Tidecaller’s Blessing allow her lane partner to come out ahead in exchanges, and the long-distance stun from Aqua Prison can keep low health enemies from engaging safely. Moreover, because her healing skill also bounces to damage nearby enemies, Nami’s core support abilities work best when her partner is on the attack. 

In the mid game, when teamfights become more frequent, the utility of Ebb and Flow increases. The more champions the wave can bounce to, the more efficient it becomes. You can use Aqua Prison and Tidal Wave to disrupt opponents’ positioning with stuns and slows, and take advantage of her passive combined with Tidecaller’s Blessing to help chase down a fleeing enemy champion. 

With her potent combination of crowd control and buffs, Nami continues to have a substantial presence in team fights once the transition is made to the late game. Even though she’s not on the front lines dishing out damage, Nami becomes a fantastic initiator through the range of her ultimate. The enormous distance covered by the rushing Tidal Wave can easily force a teamfight, or allow her team to disengage while their opponents are slowed under the weight of the tide.


Balancing her offensive capabilities and defensive utility will be crucial to success with Nami. Learn to ride the rolling wave, and you may find your team swimming to victory.

 I'm not really sure about her exact build in-game. Let's take a look at Phreak's guide, shall we?


She's quite tempting to use eh? Well, log on your LoL and farm some IP! If you are one lazy player, pin in your credit card code and buy the bundle!! 
LEAGUE OF LEGENDS FOREVER!
Hurbo od Harban Terandar!


NAMI THE TIDECALLER LORE!




"Nami channels the primal energies of the ocean, harnessing its mystical restorative properties and commanding the raw power of the tides themselves. Though many doubted her, Nami had the bravery and determination to take on a dangerous quest when no one else would. Now her people believe she is the Tidecaller, a chosen one destined to complete a quest essential to the survival of her entire race.

The Tidecaller's sacred duty is to acquire a moonstone, a powerful object found only in the towering reaches of the surface world. Her people, the Marai, rely on the moonstone's light to ward off the terrors of the depths. However, the stone's power lasts only one hundred years. Before its light fades, the Tidecaller must journey into the Great Deep, retrieve an abyssal pearl, and carry it to the surface. There, on the night of the winter solstice of the hundredth year, the Tidecaller makes a ceremonial exchange with a landwalker bearing a moonstone. By trading the pearl for the moonstone, the Tidecaller ensures the survival of the Marai for another century.

However, in Nami's time, as the hundred years drew to a close, no Tidecaller had been found. Without a chosen one to complete the quest, her people would face disaster, but the Marai waited in faith that the Tidecaller would appear. Nami refused to sit idle, insisting that without a Tidecaller to save them, someone had to act. Bravely, she decided to begin the quest herself and ventured alone into the dangerous depths. None expected her to survive, but after six days of battles with untold horrors, Nami returned with the pearl in hand. The Marai hailed her as the new Tidecaller. All that remained was for Nami to journey to the surface and complete the exchange.

When Nami arrived at the surface, however, she found only an empty shore. She waited for days in a mystic cove, unsure of what to do. In all the legends of the Tidecallers, the bearer of the moonstone had never failed to arrive. Nami faced a choice. She knew the surface world only through tale and rumor, but the survival of the Marai depended upon her. Summoning the tide to bear her ashore, Nami began her search for the moonstone and became the first of her kind to explore the world above the ocean. She left her home behind, and vowed not to return until she had completed the Tidecaller's quest.


''I am the tide, and I cannot be turned.''
-- Nami"

League of Legends One of Da' Best!

 Hye there guys. Today I'm going to talk about one of my favourite game of all times. League of Legends. Yeap, this game is addicting. Sometimes, I can't get enough of it. Why? Well, I gotta admit. People who asked that question is kinda... dumb. League of Legends or also known as LoL is a resemblace of DotA and HoN. Yet, LoL holds quite a lot of difference between DotA and HoN.

 Well, for some of us may not know that League of Legends development team includes Steve "Guinsoo"   Feak, the original creator of DotA Allstars and Steve "Pendragon" Mescon who started DotA Allstar.com. These guys had worked closely with the DotA community for at least for the past five years. Now, we can see that League of Legends really includes many game industry veterans. 

 Oooh, nearly forgot. League of Legends also include this two veterans.

* Tom "Zileas" Cadwell (Design Director) - Formerly at Blizzard as the Play Balance Lead for Warcraft III : Frozen Throne. Also a key designer on World of Warcraft. He is also a recognized Starcraft player.

* Shawn "Babagahnoosh" Carnes (Lead Creative Designer) - He is responsible for ensuring that League of Legends is set in an interesting world with unique and creative champions. Well, let's just say he is one of the veteran. Too much to talk about him. You guys can help yourselves by visiting hisTwitter, here's da' link. 

 And one more thing that I like about League of Legends instead of DotA, is that LoL had an original champion design. Talking about DotA. We all knew that each one of those hero, are an edited "hero". Let's take a look. 

The only thing that changed, is the name from Abomination into Pudge the Butcher. And the scale are slightly increased. And also the color are slighty modified. Quite boring actually (But I really love the hook). While, let's take a look at League of Legends' CHAMPIONS!


Will you take a look at that. Masterpiece. Original sketches, paintings with an epic background (Barely seen the pagoda or somethin'). Wukong is one of my favourite, as his ganking is supreme. You'll know when you play LoL. Let's take a look at this one.


Now we are talking about a champion that could do a serious "dunk". Yeap, dunk. Like all those NBA players would do. Dunkin' pain, damage dealer. That's Darius. Take a look at this video, if you don't understand what I mean by Darius dunkin'.




Mmhm... Serious dunkin' with serious damage. Up to 1000+ damage. Opppss.. Can't say more about LoL. You gotta experienced this game by yourself. What are you waiting for? Go on ahead, and download the game. And sorry fellas for, mocking your precious game. But it's true though. Or maybe that's why they create DotA 2. I guess. Original hero design.